Description
Looking for help with place value and number sense? This bundle of THREE different sets of task cards is designed to help students build number sense and place value understanding related to 2, 3, and 4 digit numbers.
What are the three sets of cards that are included?
- “CHANGING PLACES”: This set of 32 task cards asks students to take a starting number that they then “change” through a set of steps by adding and taking away from the different places. The cards get progressively more difficult throughout the set
- “MYSTERY NUMBERS”: This set of 32 task cards asks students to find a “collection” of numbers that fit a certain set of place value rules. Perfect for helping students see that some problems have multiple solutions!
- “EXPANDED FORM PLUS”: This set of 32 task cards asks students to look at numbers written in expanded, standard, and written form and to find which one of the three numbers doesn’t belong. A perfect way to practice place value in a new way while attending to precision and place value understanding.
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Why did I create these task cards?
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- Often our math series only ask students to do the most simplistic place value activities such as putting in greater than or less than signs, putting a few numbers in order, or identifying numbers on a number line. In order to truly develop deep understanding, we must expose students to much more complex “play” with numbers.
- Let these task cards help! Need support? Try using base 10 blocks or other manipulatives to model the process. Need extensions? Have students create their own problems!
- I have made these task cards in both color and black and white for ultimate flexibility. The cards get progressively more difficult. Consider using them to differentiate centers, as a warm-up for the entire class, or use the easier cards with an intervention group.
- I use task cards in a few different ways. I often model my thinking with a few cards, then use a few more in upcoming days as warm-ups, and then use the rest as a math center. You could also play a “scoot” type of game where students rotate to each card and solve them with partners. Don’t forget, cards can always be reused when reteaching. Need an extension? Have students try writing their own! I’ve included a blank set of cards for students to use!
Don’t forget to check the preview to see exactly what you get!
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Looking for more place value resources?
Hands On Place Value Sequencing Activities
Partner Play with Place Value Games
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